There are currently approximately 618 million child gamers under the age of 18, and 60% of them have reported experiencing harassment, including verbal abuse, unwanted sexual advances, stalking, and threats of violence. Current child protection software lacks real-time monitoring & integration with popular platforms, struggles with nuanced detection, and falls short in immediately alerting and educating parents – leaving gaps in addressing the threats kids face online. GameSafe is currently available in the USfor the most popularly played games, Minecraft and Roblox, which have over 110 million child users and is expanding into the top 8 games children play in the US.